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Wolf Knight's Greatsword

icon-wp_physicalAttack.png
139 physical_defense-shield-icon.jpg 55.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
40.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
35.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 35.0
icon-darkbonus.png
-
icon_weight.png
40.0
critical.png
100 icon-wp_stability.png 40
icon_weight.png 11.5
icon-durabilitiy.png
95
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
C D - -
24 18 - -
weapon_type-icon.jpg Greatsword damage_type-icon.jpg Standard/Thrust
skill-icon.jpg Wolf Sword icon_fp_cost.png 19/23

Wolf Knight's Greatsword is a Weapon in Dark Souls 3. 



Greatsword of a knight tainted by the dark of the Abyss, and master of the wolf's blood of Farron.

The wolf knight was the first Abyss Watcher, and his sword is more punishing against creations of the abyss.

Skill: Wolf Sword
While in stance, use normal attack for a low spinning slash, or the strong attack to leap forward in a vertically-slashing somersault.



Notes and Tips:

  • Cannot be Buffed or Infused.
  • Reinforced with Titanite Scale.
  • Wolf Knight's Greatsword +5 has 523 AR at 40 Strength and 40 Dexterity.
  • Does 20% bonus damage against Abyssal enemies, including the following bosses:  
  • The Greatsword of Knight Artorias, an important character and boss from the original Dark Souls.
  • The blade appears to be corrupted by the Abyss, having only one sharpened and uncorrupted side.
  • Unlike Dark Souls 2, wielding this weapon in your left hand does not grant a unique moveset.
  • Multiple weapons referencing Artorias, including this one, almost never refer to him as his real name. He is instead refered to as "wolf knight" or "abysswalker" which might hint that Artorias' name has long been forgotten.

Location/Where to Find




Moveset and Videos:

 

 

Wolf Knight's Greatsword Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 139 - - - - C D - - - - - 55.0 40.0 35.0 35.0 40.0
Regular +1 162 - - - - C D - - - - - 55.0 40.0 35.0 35.0 40.0
Regular +2 185 - - - - C C - - - - - 55.0 40.0 35.0 35.0 40.0
Regular +3 208 - - - - C C - - - - - 55.0 40.0 35.0 35.0 40.0
Regular +4 231 - - - - C C - - - - - 55.0 40.0 35.0 35.0 40.0
Regular +5 254 - - - - C C - - - - - 55.0 40.0 35.0 35.0 40.0

 

 

Gallery:

 

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






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