Archdeacon's Great Staff

89 physical_defense-shield-icon.jpg 25
0 lightning_defense-shield-icon.jpg 10
100 icon-wp_stability.png 15
icon_weight.png 2.5
Requirements & Bonus
D - - A
8 0 12 12
weapon_type-icon.jpg Staves damage_type-icon.jpg Strike
skill-icon.jpg Steady Chant icon_fp_cost.png 7

Archdeacon's Great Staff is a Weapon in Dark Souls 3.

Large staff bestowed upon Archdeacons of the Cathedral of the Deep.


The Archdeacon McDonnell's trespass, the sin of channeling faith for sorcery, transformed what was once merely a symbol of ecclesiastic authority into a catalyst of sorceries.


Skill: Steady Chant

Boost the strength of sorceries for a very short period. Works while equipped in either hand.

Notes and Tips:

  • Can NOT be Infused or Buffed.
  • Reinforced using Twinkling Titanite.
  • Causes sorceries cast to scale entirely with Faith, allowing miracle focused builds to use normal sorceries effectively.
  • You will still need to meet the Intelligence requirement of any sorceries in order to cast them.
  • Dark sorceries do not gain dual Intelligence and Faith scaling when cast with this catalyst.
  • Has a spellbuff of 241 at 60 Faith.
  • Wielded by Archdeacon Royce.
  • Despite having slightly higher spell buff than the Court Sorcerer's Staff at 60 Faith vs 60 Intelligence, this staff actually does about 5% less damage than it with all spells. However, its higher scaling does let it become more powerful than the Court Sorcerer's Staff past 90 Faith vs 90 Intelligence.


Location/Where to Find

  • Rank 2 reward from Aldrich Faithful Covenant. (You MUST offer 30 Human Dregs to reach rank 2)

Moveset and Videos:

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  • ??
  • ??



Archdeacon's Great Staff Upgrade Table

Requires ?? souls and ?? ore to + ?? (upgrade information here)

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 89 - - - - D - - A - - - 25 25 10 10 15
Regular +1 99 - - - - D - - A - - - 25 25 10 10 15
Regular +2 106 - - - - D - - A - - - 25 25 10 10 15
Regular +3 124 - - - - D - - A - - - 25 25 10 10 15
Regular +4 140 - - - - D - - S - - - 25 25 10 10 15
Regular +5 156 - - - - D - - S - - - 25 25 10 10 15


Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



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    • Anonymous

      04 Sep 2021 17:10  

      If deep soul was the curse sorcery deacons have = too op
      But how it is too bad at least you could only have needed archdeacons great straff for it

      • Anonymous

        15 Aug 2021 23:57  

        If you're playing in NG+ with a mage build and level your character's int and faith past 90 this does in fact become the best stave.

        • Anonymous

          02 Jun 2021 21:10  

          Let player use sorcery when having a faith build.... BUT must meet the sorcery spells INT requirement to use them. LMAO

          • Anonymous

            28 Apr 2021 00:38  

            I built a neat build with this. It feels so clean, though I haven't been able to get all the necessary equipment yet. What do you think? (Soulsplanner): /98189

            • Anonymous

              10 Apr 2021 10:04  

              With heavy FTH investment, sorcery rings and Crown of Dusk it allows an extremely powerful charged Old Moonlight with the glitch poise of Sunlight Talisman using Lightning Stake! 23 INT is quite costly though.

              • Anonymous

                20 Mar 2021 17:53  

                if invading at meta and you see someone in full havel's wielding Ledo's and this, just black crystal out, they unscaled

                • Anonymous

                  18 Oct 2020 15:04  

                  Pure Faith scaling staves are pretty useless for faith builds, but a Pure INT scaling talisman/chime would be awesome! a little faith investment for a sorcerer, a little ole healing miracle, and with all that scaling would result in replenish a load of health for little FP! (atleast that's how i think healing miracles work with scaling)

                  • 21 Dec 2019 05:03  

                    I feel like this is a tool best used with 60 faith. So that means you have only a few levels to play around with for int, so get that great deep soul, the great heavy soul arrow, maybe even HSM, as an option, and you are hitting hard, and have all your miracles to work with. I just don't like the idea of two catysysts/chimes equipped, it gets bothersome flipping through the miracles, and then having the right tool out, steady chant, scholars candlestick.... You see my point.

                    • Anonymous

                      09 Nov 2019 01:42  

                      This staff was designed to allow faith build to spam a dark spell efficiently, deep soul, transposable from the soul of the deacons boss. They both need 12 int of requirement. Not a coincidence. Only 5FP. It can be a good alternative to the few dark miracles you have, to beat dark-sensitive bosses.

                      • Anonymous

                        18 Jun 2019 08:36  

                        scaleing seemes really odd with this staff according to soulsplanner it seems to actually cap at 45 faith after that it takes a nosedive getting little to no benefit pass that point despite the sharp increase in spellbuff. for example great heavy soul arrow with no rings souls planner shows 526ar at 45 faith vs 552ar at 60 faith a mere 26 points of damage for a 15 level investment. damage wise one would need 54 Intelligence in order for court sorcerer staff to even begin to out damage archdeacon staff.

                        • Anonymous

                          06 Apr 2019 00:08  

                          Kinda worthless since you still need to meet the int requirements for spells. If it switched requirements to faith as well this would be pretty cool

                          • Anonymous

                            22 Mar 2019 00:24  

                            Not 100% certain of the purpose of this weapon, but it's certainly an interesting concept. I feel like if you wanna mix Sorceries and Miracles, though, you might as well just go with Crystal Chime.

                            • Anonymous

                              19 Feb 2019 02:39  

                              Cancelled my psplus a while ago. Farming 30 human dregs in offline mode. yeeee. Not gonna happen. Keep your staff that scales with 10dmg more after 90faith. Still not viable. It is Faith still.

                              • Anonymous

                                17 Feb 2019 19:25  

                                This staff in right hand, lothric war banner in left, and archdeacon set lake a badass battle pope fashion souls.

                                • Anonymous

                                  03 Jan 2019 01:34  

                                  People say this is shi-t because it does 5 fuc-king percent less damage funny thing is this allows you to put like 20 points in intelligence if you’re deprived putting you at 30 int and the rest into faith and other stuff. Meaning you can cast all the sorceries you want and miracles as well without having to split your stats. Though that is a full 20 levels it’s better than say 40-50 levels and it’s great for fashion souls.

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