Archdeacon's Great Staff

89 physical_defense-shield-icon.jpg 25
0 lightning_defense-shield-icon.jpg 10
100 icon-wp_stability.png 15
icon_weight.png 2.5
Requirements & Bonus
D - - A
8 0 12 12
weapon_type-icon.jpg Staves damage_type-icon.jpg Strike
skill-icon.jpg Steady Chant icon_fp_cost.png 7

Archdeacon's Great Staff is a Weapon in Dark Souls 3.

Large staff bestowed upon Archdeacons of the Cathedral of the Deep.


The Archdeacon McDonnell's trespass, the sin of channeling faith for sorcery, transformed what was once merely a symbol of ecclesiastic authority into a catalyst of sorceries.


Skill: Steady Chant

Boost the strength of sorceries for a very short period. Works while equipped in either hand.

Notes and Tips:

  • Can NOT be Infused or Buffed.
  • Reinforced using Twinkling Titanite.
  • Causes sorceries cast to scale entirely with Faith, allowing miracle focused builds to use normal sorceries effectively.
  • You will still need to meet the Intelligence requirement of any sorceries in order to cast them.
  • Dark sorceries do not gain dual Intelligence and Faith scaling when cast with this catalyst.
  • Wielded by Archdeacon Royce.
  • Despite having slightly higher spell buff than the Court Sorcerer's Staff at 60 Faith vs 60 Intelligence, this staff actually does about 5% less damage than it with all spells. However, its higher scaling does let it become more powerful than the Court Sorcerer's Staff past 90 Faith vs 90 Intelligence.


Location/Where to Find

  • Rank 2 reward from Aldrich Faithful Covenant. (You MUST offer 30 Human Dregs to reach rank 2)

Moveset and Videos:

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  • ??
  • ??



Archdeacon's Great Staff Upgrade Table

Requires ?? souls and ?? ore to + ?? (upgrade information here)

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 89 - - - - D - - A - - - 25 25 10 10 15
Regular +1 99 - - - - D - - A - - - 25 25 10 10 15
Regular +2 106 - - - - D - - A - - - 25 25 10 10 15
Regular +3 124 - - - - D - - A - - - 25 25 10 10 15
Regular +4 140 - - - - D - - S - - - 25 25 10 10 15
Regular +5 156 - - - - D - - S - - - 25 25 10 10 15


Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



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    • Anonymous

      18 Oct 2020 21:04  

      Pure Faith scaling staves are pretty useless for faith builds, but a Pure INT scaling talisman/chime would be awesome! a little faith investment for a sorcerer, a little ole healing miracle, and with all that scaling would result in replenish a load of health for little FP! (atleast that's how i think healing miracles work with scaling)

      • 21 Dec 2019 11:03  

        I feel like this is a tool best used with 60 faith. So that means you have only a few levels to play around with for int, so get that great deep soul, the great heavy soul arrow, maybe even HSM, as an option, and you are hitting hard, and have all your miracles to work with. I just don't like the idea of two catysysts/chimes equipped, it gets bothersome flipping through the miracles, and then having the right tool out, steady chant, scholars candlestick.... You see my point.

        • Anonymous

          09 Nov 2019 07:42  

          This staff was designed to allow faith build to spam a dark spell efficiently, deep soul, transposable from the soul of the deacons boss. They both need 12 int of requirement. Not a coincidence. Only 5FP. It can be a good alternative to the few dark miracles you have, to beat dark-sensitive bosses.

          • Anonymous

            18 Jun 2019 14:36  

            scaleing seemes really odd with this staff according to soulsplanner it seems to actually cap at 45 faith after that it takes a nosedive getting little to no benefit pass that point despite the sharp increase in spellbuff. for example great heavy soul arrow with no rings souls planner shows 526ar at 45 faith vs 552ar at 60 faith a mere 26 points of damage for a 15 level investment. damage wise one would need 54 Intelligence in order for court sorcerer staff to even begin to out damage archdeacon staff.

            • Anonymous

              06 Apr 2019 06:08  

              Kinda worthless since you still need to meet the int requirements for spells. If it switched requirements to faith as well this would be pretty cool

              • Anonymous

                22 Mar 2019 05:24  

                Not 100% certain of the purpose of this weapon, but it's certainly an interesting concept. I feel like if you wanna mix Sorceries and Miracles, though, you might as well just go with Crystal Chime.

                • Anonymous

                  19 Feb 2019 08:39  

                  Cancelled my psplus a while ago. Farming 30 human dregs in offline mode. yeeee. Not gonna happen. Keep your staff that scales with 10dmg more after 90faith. Still not viable. It is Faith still.

                  • Anonymous

                    18 Feb 2019 01:25  

                    This staff in right hand, lothric war banner in left, and archdeacon set lake a badass battle pope fashion souls.

                    • Anonymous

                      03 Jan 2019 07:34  

                      People say this is shi-t because it does 5 fuc-king percent less damage funny thing is this allows you to put like 20 points in intelligence if you’re deprived putting you at 30 int and the rest into faith and other stuff. Meaning you can cast all the sorceries you want and miracles as well without having to split your stats. Though that is a full 20 levels it’s better than say 40-50 levels and it’s great for fashion souls.

                      • Anonymous

                        26 Oct 2018 02:15  

                        Using this with faron flashsword gives it a ridiculous range, and i combine it with the cleric candle stick being in the right hand, paired with archdeacon outfit for kinda cool spellsword build/fashion souls, 50 int/fth it does considerable damage for the range it gets, i get alot of cheep shots with it especially roll catching, usually they see the cleric candlestick and assume its not to much damage which it isnt, and it definitely baits people in to be very aggressive but i then play super agro with this staff in the left hand, the one flaw is its range, if someone is to close and gets hit it does like 2 damage, but when they are too close i switch to the cleric candlestick with flashsword as well, the warmth pyromancy paired with it isnt to bad either since it does considerable healing and baits people for easy cheap shots.

                        • Anonymous

                          06 Oct 2018 18:03  

                          I think this item is an interesting one. It reminds me of my DS2 hexer build. I did the 30 int/30 faith to get the best scaling for dark, but then chose to invest the rest of my extra points in int to get max Affinity orbs and use some higher level sorceries like Soul Geyser effectively to deal with enemies and bosses highly resistant to dark. I can see someone doing the opposite here with faith, but still having access to these high level sorceries in the process. If you think about it that way, it sounds like a pretty useful item to me. With that stat spread (heavy faith supplemented with int), you would be a glass cannon that could use miracles, regular and dark sorceries, and pyromancies effectively.

                          • Anonymous

                            07 Sep 2018 20:12  

                            Nothing wrong with a relatively useless or extremely niche weapon here and there, but as the final reward for ranking up in a covenant, it's quite dismal. Sunbros and Bluebros covenants grant powerful miracles as a final reward, and given Aldrich and his posse's inclination toward the Deep and sorceries, it would've been more fitting if the covenant granted a powerful sorcery for the highest rank.

                            • Anonymous

                              03 Sep 2018 14:52  

                              why tf does this get a 5% flat debuff? its already punished by the incredibly heavy stat investments, and u dont even get to have the pay off unless u way beyond the hardcap, cmon From

                              • Anonymous

                                04 Apr 2018 12:18  

                                "Despite having slightly higher spell buff than the Court Sorcerer's Staff at 60 Faith vs 60 Intelligence, this staff actually does about 5% less damage than it with all spells." And can anyone tell me why? If it has higher spell buff it should deal more damage, if not then there's a hidden stat not listed on this wiki.

                                • Anonymous

                                  28 Feb 2018 16:26  

                                  Is it true that this scales with faith why does it boost sorceries then ? quite a waste of time i should say!

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