Gundyr's Halberd

145 physical_defense-shield-icon.jpg 45.0
- lightning_defense-shield-icon.jpg 25.0
100 icon-wp_stability.png 25
icon_weight.png 13.0
Requirements & Bonus
C E - -
30 15 0 0
weapon_type-icon.jpg Halberds damage_type-icon.jpg Standard
skill-icon.jpg Champion's Charge icon_fp_cost.png 15 (-/15)

Gundyr's Halberd is a Weapon in Dark Souls 3.

Halberd of Gundyr the Champion, received when he was charged with his duty.

This old cast-iron halberd has the power to break poise, and is said to never crumble, seeming to suggest that Gundyr was fated to eternal service from the beginning.

Skill: Champion's Charge
Hold spear at waist and charge at foe, and use momentum to transition into sweeping strong attack. 

Notes and Tips:

  • Cannot be Buffed or Infused. 
  • Upgraded with Titanite Scales.
  • Despite the description saying it "has the power to break poise", its poise damage is no higher than any other Halberd.
  • Champion's Charge Weapon Art spin attack causes knockdown.
  • Is a weapon with a huge outlier for durability, standing at a whopping 500 durability! This equals to about 5000 hits before breaking.
  • Among the longest Weapons:
  • Despite being called a halberd, it more closely resembles a bardiche.



 Softcaps & Scaling:

  • Gundyr's Halberd +5
    • 2-Handed Stats
      • 30/15 = 463 AR = Base Stats & Dex Softcap
      • 30/40 = 483 AR
      • 40/15 = 481 AR = Str Softcap
      • 40/40 = 502 AR
      • 66/15 = 518 AR = Str Hardcap
      • 66/40 = 539 AR
  • Gets less than 2 AR per level after softcaps
  • Strength weapon
    • Dexterity Softcaps at base stats
    • Gains much from Strength than Dexterity
    • Softcaps at 40 Str
    • Scales poorly between 41 and 58 Str
    • Scales well between 59 and 66 Str

Location/Where to Find

Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)



Gundyr's Halberd Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 145 - - - - C E - - - - - 45 30 25 25 30
Regular +1 168 - - - - C E - - - - - 45 30 25 25 30
Regular +2 192 - - - - C E - - - - - 45 30 25 25 30
Regular +3 216 - - - - B E - - - - - 45 30 25 25 30
Regular +4 240 - - - - B E - - - - - 45 30 25 25 30
Regular +5 264 - - - - B E - - - - - 45 30 25 25



Join the page discussion Tired of anon posting? Register!

    • Anonymous

      12 Sep 2021 13:39  

      I use L2 time to time, but what I do a lot is use a three hit r1 and roll away tactic to make sure I can avoid stunlocks.

      so a pro tip for this thing is don't spam L2 or your going to get backstabbed by some players, instead use the high poise breaking attacks like R1 to stun lock enemies and use L2 to close of distances with archers or mages. So doing this can make this weapon decent, but the main upside is its high durability and not champions charge. But at the end of the day, I love this weapon.

      • Anonymous

        11 Sep 2021 01:13  

        Is this hyperarmor 360 spinning 2h R2 good for counter backstab?
        I always have a hard time to backstab everyone who're using this moveset

        • Anonymous

          13 Aug 2021 22:36  

          If you randomly pull this weapon out of ur @ss (hotswap) for a surprise WA attack in duels just know you are a joke and most decent players are probably rolling their eyes and not taking u seriously after that.

          • Anonymous

            07 Jul 2021 17:56  

            Amazing how all it takes to ruin a weapon for everyone is one supremely sweaty goober who sounds like a quacking duck.

            • 04 Jul 2021 22:01  

              "ha ha ha i click L2 R2 Thanks for tongue host :D" - actual message I received after getting killed by someone who spammed the WA.

              Is it my fault for relying on my dodge button to give me iFrames so I would be able to use those frames in an attempt to survive? Yes. Is this thing's spin hitbox annoying and broken as hell? Yes. Would I rather get killed by a Greatlance wake-up? A million times, yes.

              Pardon my salt. Watching tryhards with ten of these in their inventory to hardswap has made me somewhat bitter.

              • 02 Jul 2021 20:28  

                I was watching JeeNine's videos on Youtube, and the way he uses this is just amazing. I have a Wheel of Time cosplay Gamertag of Matt Cauthon and am going to use this with him.

                • Anonymous

                  06 Jun 2021 04:07  

                  Missed opportunity From, the WA should've been the war cry Gundyr does which turns your kicks exactly like Gundyr's and heavy attack into the charge

                  • Anonymous

                    18 May 2021 04:37  

                    Commonly found within the hands of someone wearing ruin armor with like a dozen other weapons they can swap to.

                    • Anonymous

                      24 Apr 2021 16:19  

                      I've never seen anyone using these as their main. I've only seen them using this as their finisher and its one of those weapons im legit scared of

                      • Anonymous

                        09 Apr 2021 12:37  

                        Perfect weapon art to punish the hell out of parries. You're probably wondering "Huh? No it isn't it is easily one of easiest to punish". But both are actually true in this case. The part of the weapon art that is parriable is the basic charge part of it, the spin is not. We can use this to our advantage in a lot of situations. When you charge at them, just quickly turn to the left and then quickly turn at them. The tracking on the spin is pretty ridiculous and it can infuriate players who are expecting an ezpz parry. Use this weapons poor reputation to your advantage. Half of the time they'll just stand still making hitting them with the 2nd part of the weapon art super easy. You're welcome/I'm sorry.

                        • Anonymous

                          07 Apr 2021 14:37  

                          i don't know how well this tip may work, but...
                          if your opponent is trying to do the WA in a wakeup scenario, i think your best chance to avoid it is unlocking and rolling behind the charge.
                          it's kinda ridiculous how great the tracking of this Weapon Art, specially compared to other Charge Weapon Arts lol

                          • Anonymous

                            05 Apr 2021 18:16  

                            So I've met some peaple who do spam the wpa, and I've started to learn how to parry it, and you know what ima make a build over it not spam the wpa and lawn mow doun anyone who says otherwise

                          Load more
                          ⇈ ⇈