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Femme Fatale
Femme Fatale's closeup
level_icon.jpg Vigor Attunement Endurance Vitality
 130  27  24  15  30
Strength Dexterity Intelligence Faith Luck
 12  24  7  60  20

 

This is a player-created Build for Dark souls 3.

  • Build Name: Femme Fatale (faith build with speed casting)
  • Build Level: 130
  • Build Focus: PvP
  • Build Main Stat: Faith
  • Link to Dark Souls 3 Calculator: Add link here.

 Spells: Wrath of the Gods / Sunlight Spear / Dorhys' Gnawing

Build Equipment

 

Build Strategy

This build combines style and effectiveness. If you want to look great while hunting player souls, this is the build for you. When you invade, you want to be wielding Rose of Ariandel two-handed, and when you see an enemy player, use its L2 ability to whip yourself. This serves to up your Miracle damage, and it's a much funnier greeting than a bow. 8D

The look of this build only works for female characters. When you create your character, make her look as enticing as possible. You will be fighting in what are essentially a bikini top, miniskirt and heels. 

Offense:

This build is all about having powerful, fast-casting Miracles. The Rose of Ariandel's R2 ability casts whatever miracle you have equipped. Put the Bellvine in your left-hand slot for faster casting. (be sure to use the Rose one-handed to get the Bellvine's speed benefit). Using the Rose's two-handed L2 ability takes off about 25% of your total health, so using the Bellvine's heal-over-time L2 ability is not a bad idea. 

When you approach your foe, get just close enough to lock on, then start spamming Sunlight Spear or Dorhys' Gnawing. In general, Sunlight Spear will do more damage but Dorys' Gnawing is much harder to dodge (it "homes in" on targets). With all of the Miracle damage buffs this build has, I have killed players with 2 Sunlight Spears, 3 Gnawings, or 1 Wrath of the Gods. 

Dorhys' Gnawing has and extra benefit in that it causes Bleed buildup when it hits. If you manage to hit a player with it twice or so, you can generally proc the Bleed effect with a Kukri or the Bloody Claws. The Claw's two-handed L2 ability covers a large distance, but switching to the Claw can take too much time. That's what the Kukris are for. 

If you can corner your foe, Wrath of the Gods ends fights with a bang. 

Defense:

This build has weak physical defense, you definitely want to stay out of reach of your opponent's weapons. Your defenses against Magic, Fire, Lightning and Dark are actually pretty good, but physical damage will take you down quickly. This build keeps your Weight Ratio at 25%, so you have the best type of rolling (the most invincible frames) and the Carthus Milkring can confuse your foe when you go invisible. Just be sure to be unpredictable about your roll direction , and you can keep all of those 2-hand weapon users from hitting anything but air. The Claw has a really nice forward-roll attack as well. 

Other than playing keep-away and dodge-rolling, you have a Simple Parrying Dagger in your left hand. If you have a good online connection with your opponent (you can test this with a Kukri) and you're at least somewhat confident in your parrying, feel free to use the dagger to parry. Be aware that you CANNOT attack with the dagger. Using L1 will block, and you'll take 71.5% of the incoming damage. Not healthy. 

If your foe is getting in your face, Wrath of the Gods is a good solution. With the Sage's Ring + Bellvine it casts fast enough to be useful, and it does massive damage when it hits. If your foe blocks it instead of dodging out of range, they are almost guaranteed to be stunned or killed. 

Alternatives:

The armor for this build was chosen more for looks than effect, so you can swap out whatever you like, as long as you keep your Weight Ratio below 30%. The Blindfold Mask ups the damage of Dorhys' Gnawing, but not enough for the Dark Defense malus to be worth it (in my opinion). If you're going for looks, choose headgear that shows your face. 

Sunlight Spear is fairly easy to dodge, and costs a lot of FP. You can use one of the lesser bolts or a healing Miracle instead. Way of White Corona actually does decent damage with this build and can hit foes multiple times if you get the distance right. Dorhys' Gnawing is going to be your most reliable spell, don't remove it. If you REALLY dislike Wrath of the Gods, even sped up to a decent casting speed, you can use Lightning Storm instead. You really need a Miracle that effects the area around you to get foes to back off. Divine Pillars of Light and Lifehunt Scythe are not terrible choices. 

I made the Parrying Dagger "Simple" to get the (very slow) FP regeneration. Making the dagger Blessed is a nice alternative. Sacred Bloom Shield is a great alternative to the Dagger, as it can parry spells. 




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