Wolnir's Holy Sword

151 physical_defense-shield-icon.jpg 45.0
- lightning_defense-shield-icon.jpg 30.0
100 icon-wp_stability.png 30
icon_weight.png 7.5
Requirements & Bonus
D E - D
13 13 - 13
weapon_type-icon.jpg Greatsword damage_type-icon.jpg Standard
skill-icon.jpg Wrath of the Gods (Skill) icon_fp_cost.png 30

Wolnir's holy Sword is a Weapon in Dark Souls 3.

A holy sword eroded by the Abyss. When Wolnir fell to the Abyss, he was gripped by a fear of true darkness, and pleaded to the gods for the first time.

This holy sword, together with three armlets stripped from the corpses of clerics, gave him some semblance of comfort.

Skill: Wrath of the Gods
Thrust weapon into earth to emit powerful shockwave. The wrath of those swallowed by the Abyss is a thing to be wary of indeed.

Notes and Tips:

  • Cannot be Buffed or Infused.
  • Reinforces with Titanite Scale.
  • Has the same moveset as the Bastard Sword, with the exception of the Weapon Art.
  • The initial thrust of the Weapon Art has a hitbox. But it does not true-combo into the Blast of the WA. 
  • Received Faith scaling and altered Strength and Dexterity scaling in the 1.09 regulation patch.



Softcaps & Scaling: 

  • 2-Handed stats
    • St/Dx/Fa = AR = Comment
    • 13/13/13 = 345 = Base Stats & Dex Softcap
    • 13/40/13 = 368
    • 13/99/13 = 377 = Dex Hardcap
    • 27/13/13 = 413 = Str Softcap
    • 40/13/13 = 427
    • 13/13/40 = 429 = Faith Softcap
    • 13/13/60 = 443
    • 66/13/13 = 448 = Str Hardcap
    • 13/13/99 = 464 = Faith Hardcap
    • 26/13/40 = 496 = Combined Softcap
    • 40/13/40 = 511
    • 66/13/40 = 532
    • 66/13/60 = 546
    • 66/99/99 = 600 = Combined Hardcap
  • After softcaps it gets less than 2 AR per level
  • 2-handed Strength Faith weapon
    • Scales well with both Str and Faith
    • Scales terribly with Dex



Location/Where to Find

Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)



Wolnir's Holy Sword Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 151 - - - - D E - D - - - 45.0 35.0 30.0 30.0 45.0
Regular +1 176 - - - - D E - D - - - 45.0 35.0 30.0 30.0 45.0
Regular +2 201 - - - - D E - D - - - 45.0 35.0 30.0 30.0 45.0
Regular +3 226 - - - - D E - D - - - 45.0 35.0 30.0 30.0 45.0
Regular +4 251 - - - - D E - D - - - 45.0 35.0 30.0 30.0 45.0
Regular +5 276 - - - - C E - C - - - 45.0 35.0 30.0 30.0 45.0



Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



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    • Anonymous

      20 Sep 2020 09:47  

      Godsend for early faith builds due to its low requirements and availability. It gets hard outclassed late game by a blessed lothric greatsword or buffing a sunlight straight sword/dragonslayer axe in terms of raw damage but having a budget wrath of gods is nothing to scoff at. Having a greatsword moveset automatically means you can spank anything PvE might through at you with this bad boy.

      • 15 Jul 2020 06:50  

        Pretty good reach, notable damage (tho purely physical), I enjoy the look of the weapon as well. Its WA is slow but can do a lot of damage. I think it is underplayed because it doesn't have a WA that combos into major damage and there are weapons like the greatsword of Judgment or the firelink greatsword that can buff themselves. It also lacks the perseverance of Morne's greathammer. I use it as a primary for one of my characters and it holds up in consecutive ng's. Give it a shot.

        • Anonymous

          30 Apr 2020 01:46  

          i made this instead of black serpent on my pyromancer character because i "wanted something to scale off my faith" and i heard black serpent was sh*t, i regret it deeply

          • Anonymous

            26 Aug 2019 18:37  

            Underrated thing about the sword's WA - You duck. And because DS3 is hitbox *****, this means you can dodge certain attacks meant to hit your chest or head, like a running silver knight attack. Time it right, you can punish with an explosion that'll knock 'em flat on their ass. Not many weapons offer this sorta thing- I know Stomp can, to an extent. Just don't forget Wolnir sword can do it too.

            • Anonymous

              13 Jul 2019 15:59  

              This sword is good in PVE, does decent damage. But you gotta be really high level for it to be useful in PVP. I'v got a SL286 character and i use this sword sometimes just for fun. It does ok if your good with greatswords, and iv always liked the looks of it. It's weapon art is hard to catch players though.

              • Anonymous

                27 Apr 2019 13:13  

                After many Strength only builds in the past I decided it was time for Str Faith but the lack of options early game left me feeling burned out until I got this, the first weapon to actually fit the build. It was ironically, a blessing.

                • 17 Feb 2019 11:19  

                  It's not exactly easy to find weapons with innate Faith Scaling. It's not Buffeble but the W.A offsets that and it's actually got some good reach. It's a decent compliment to my Faith build and offsets Saint's Bident lower damage. My only regret was not obtaining it sooner where it could've been put to better use. I'm at 80+ now and I wont use it unless I need a source of Standard damage. I think FS should add the Abyssal Modifier to this, that would certainly make it worth it

                  • Anonymous

                    24 Sep 2018 03:59  

                    This is a PVE weapon, pretty much end of discussion. In PVP, it has too many weakpoints. No hyper armor during the WA, dual scaling stats, and a predictable moveset. You can still win with skill, but you're going to be severely handicapped. As for PVE though, this sword is great for Paladin-type characters. If you start as a Knight, you only need one point of DEX extra to use it (and FTH, but you're gonna level that anyways.) Even at 10 Attunement, you have enough FP for three WAs. You can basically focus on VIG, VIT, STR, and FTH until higher levels. 18 Attunement is enough Great Heal and Sacred Oath, and enough FP to cast them twice or have four WAs. Learning how to use the WA properly is key. After a backstab, you will connect with the WA 99% with no punishment, which leaves the enemy prone for a second time which you can follow with a Charged R2. Learn to connect with the first hit of the WA as well, it deals decent damage and can break poise. And watch your FP, not having enough will perform the LONG animation for no damage.

                    • Anonymous

                      15 Jun 2018 13:49  

                      I was tired of seeing everyone who invades low level using the same exact build. (DS axe/ dark hand twink) so i decided to make a more unique build- his name is "The fallen Paladin". And this weapon fit the character (and the build) incredibly well. A once holy sword now eroded away by the abyss goes so well with an exiled paladin. I put my dex to the minimum req, but strength/ faith to 20 and threw on the prisoners chain (15 free levels), untrue dark ring (Fashion), Knights ring and priestess ring (extra damage). All other levels went into vig and end (sl 37). For fashion i went with cathedral knight helm, fallen knight armor, fallen knight gaunlets and fallen knight leggings, perfect for the exiled paladin theme. I hit surprisingly hard with wolnirs sword on this build, not as hard as i could be if i wanted to be the most efficient asshole ever, but hard nonetheless. But honestly being super fucking op isn't fun for me, theres no feeling of accomplishment when wiping out an entire group of new players with my 10 billion ar ds axe. Like i said, I just wanted to make a low lvl build that was unique, that had a bit of character. Well thats all, just wanted to share my build and give this over looked weapon some love!

                      • Anonymous

                        08 Jun 2018 06:54  

                        I know this weapon is seen as pretty shit, but I can't help but love it. In PVE off of any knock down you can pretty much get the weapon art off and blowing someone away with wrath of the Gods will never not be fun.

                        • Anonymous

                          31 May 2018 18:19  

                          What? Wolf knight's greatsword is top tier... This weapon is just a shittier version of morne's greathammer, if M'sGH had lower str reqs nobody would even touch this.

                          • Anonymous

                            18 May 2018 07:24  

                            This weapon is tied with the Wolf Knight's greatsword for the longest hitbox of all great swords. Which is misleading as the weapons animations appear much shorter. But like the Wolf Knight's great sword, due to semi-poor scaling with any single stat and being unbuffable, it's damage is quickly dwarfed leading to it's small range advantage being not worth the stat investments. That being said, 40/40 strength/faith will give you the most utility.

                            Also, the weapon art gives very little hyper armor and can barely tank through straight sword hits. There are better weapon arts that offer better utility.

                            • Anonymous

                              20 Mar 2018 11:11  

                              The only thing(s) this weapon needs to make the WA somewhat useful, is either creating a shockwave the instant the blade is thrusted into the earth, or make the WA uninterruptible.

                              • Anonymous

                                17 Mar 2018 08:11  

                                Wanna laugh your ass off? Take this beaut into the deacons fight and use the WA in the middle of the crowd. They all go flying and die instantly. XD

                                • Anonymous

                                  16 Mar 2018 14:56  

                                  Improvements to WA:

                                  You know what would be amazing? If your initial stab(in the ground) had a shockwave that dealt no damage but immediately shoves the enemies to the ground. This would make the WA more viable but also retain it being balanced since your enemy is forced to roll perfectly through WotG.

                                  • Anonymous

                                    10 Feb 2018 16:04  

                                    This weapon is just good fun. It's a middling greatsword, but if you can pull off the WA on someone, it's the most hilarious thing. Most of the invaders or people I have invaded don't seem to know what the WA is or how it works. Perhaps they think you're doing that poise-boosting weapon art that looks slightly similar. I've had people just rush toward me as I hit the weapon art and it slams into the ground, thinking they can get free hits. Then, boom. Knocked flat on your arse. Absolutely hysterical with laughter sometimes.

                                    There is also a first hitbox on the ground, which you can occasionally get people in the foot with. So you could potentially do them 1600 damage, six hundred with the poke down and a thousand with the shockwave, depending on their absorptions. I've one shot phantoms before, but you usually have to hit them with the sword a few times afterwards.

                                    It's so underused, and surprise is your only weapon. You'll only bait them into the WA once, so you have to make good use of it and keep an eye on player names, if you're invading. Don't be predictable, swap to something else after that first time.

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