Wolnir's Holy Sword

icon-wp_physicalAttack.png
151 physical_defense-shield-icon.jpg 45.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
35.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
30.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 30.0
icon-darkbonus.png
-
icon_weight.png
45.0
critical.png
100 icon-wp_stability.png 30
icon_weight.png 7.5
icon-durabilitiy.png
70
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D E - D
13 13 - 13
weapon_type-icon.jpg Greatsword damage_type-icon.jpg Standard
skill-icon.jpg Wrath of the Gods (Skill) icon_fp_cost.png 30

Wolnir's holy Sword is a Weapon in Dark Souls 3.



A holy sword eroded by the Abyss. When Wolnir fell to the Abyss, he was gripped by a fear of true darkness, and pleaded to the gods for the first time.

This holy sword, together with three armlets stripped from the corpses of clerics, gave him some semblance of comfort.

Skill: Wrath of the Gods
Thrust weapon into earth to emit powerful shockwave. The wrath of those swallowed by the Abyss is a thing to be wary of indeed.



Notes and Tips:

  • Cannot be Buffed or Infused.
  • Reinforces with Titanite Scale.
  • Has the same moveset as the Bastard Sword, with the exception of the Weapon Art.
  • The initial thrust of the Weapon Art has a hitbox. But it does not true-combo into the Blast of the WA. 
  • Received Faith scaling and altered Strength and Dexterity scaling in the 1.09 regulation patch.
  •  Has extended range when one-handed, sharing its range with the Wolf Knight Greatsword. This bonus is lost when two-handed. 

Softcaps & Scaling: 

  • 2-Handed stats
    • St/Dx/Fa = AR = Comment
    • 13/13/13 = 345 = Base Stats & Dex Softcap
    • 13/40/13 = 368
    • 13/99/13 = 377 = Dex Hardcap
    • 27/13/13 = 413 = Str Softcap
    • 40/13/13 = 427
    • 13/13/40 = 429 = Faith Softcap
    • 13/13/60 = 443
    • 66/13/13 = 448 = Str Hardcap
    • 13/13/99 = 464 = Faith Hardcap
    • 26/13/40 = 496 = Combined Softcap
    • 40/13/40 = 511
    • 66/13/40 = 532
    • 66/13/60 = 546
    • 66/99/99 = 600 = Combined Hardcap
  • After softcaps it gets less than 2 AR per level
  • 2-handed Strength Faith weapon
    • Scales well with both Str and Faith
    • Scales terribly with Dex

 

 

Location/Where to Find




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Wolnir's Holy Sword Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 151 - - - - D E - D - - - 45.0 35.0 30.0 30.0 45.0
Regular +1 176 - - - - D E - D - - - 45.0 35.0 30.0 30.0 45.0
Regular +2 201 - - - - D E - D - - - 45.0 35.0 30.0 30.0 45.0
Regular +3 226 - - - - D E - D - - - 45.0 35.0 30.0 30.0 45.0
Regular +4 251 - - - - D E - D - - - 45.0 35.0 30.0 30.0 45.0
Regular +5 276 - - - - C E - C - - - 45.0 35.0 30.0 30.0 45.0

 

 

Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 




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    • Anonymous

      30 Aug 2021 13:43  

      Fun fact, the weapon art on this sword couples wonderfully with an offhand Executioner's Greatsword against Deacons of the Deep. Every deacon you blast with the weapon art will refund a bit of the FP cost, and you only need half the FP the skill requires to actually get weapon art to activate. Endless Wrath of the Gods with no attunement requirement is too fun when being summoned to help out in the Cathedral of the Deep.

      • 23 Aug 2021 19:33  

        It’s unfortunate Wolnir’s Holy Sword isn’t as powerful as it should have been, however it isn’t as bad as everyone claims. There is a REASON faith builds have access to huge amounts of stackable damage enhancing buffs. Lingering Dragoncrest Ring +2 makes them last way longer too. Early game it’s great and no, the weapon art isn’t useless, although it could have been better. My biggest gripe is it can’t be held like the standard WotG miracle and that it’s a bit too slow.

        The best thing From could have done with this weapon is slightly nerf the weapon art damage and drastically increase its casting speed. Like the Greatsword of Judgement or any of the other self-buffing weapons it should have also applied a mild short term blessed or lightning buff. The explosion expansion speed should be faster too, nearly instant. The casting speed boost, explosion expansion speed and a mild buff on the weapon art would make it drastically more viable for PvP and better for late/ng+ etc. PvE. The actual damage of the weapon itself is fine, though with the changes you could argue for a nerf. It’s a shame the Sage’s Ring doesn’t speed up the casting speed of the weapon art. This thing, if it did, would probably be a faith build favorite

        • Anonymous

          23 Jan 2021 00:30  

          if you think about it, the Weapon Art is more useful than you think but: its less than half the required faith to cast, less FP needed, shorter casting time, comes with its own built in catalyst, having the thrust into the ground hit an enemy makes it usually impossible to escape, all at the cost of basically only halving the damage, sure theres better but for early game this could really be used more with its sheer potential and, you know, AoE attack funny

          • Anonymous

            20 Sep 2020 03:47  

            Godsend for early faith builds due to its low requirements and availability. It gets hard outclassed late game by a blessed lothric greatsword or buffing a sunlight straight sword/dragonslayer axe in terms of raw damage but having a budget wrath of gods is nothing to scoff at. Having a greatsword moveset automatically means you can spank anything PvE might through at you with this bad boy.

            • 15 Jul 2020 00:50  

              Pretty good reach, notable damage (tho purely physical), I enjoy the look of the weapon as well. Its WA is slow but can do a lot of damage. I think it is underplayed because it doesn't have a WA that combos into major damage and there are weapons like the greatsword of Judgment or the firelink greatsword that can buff themselves. It also lacks the perseverance of Morne's greathammer. I use it as a primary for one of my characters and it holds up in consecutive ng's. Give it a shot.

              • Anonymous

                29 Apr 2020 19:46  

                i made this instead of black serpent on my pyromancer character because i "wanted something to scale off my faith" and i heard black serpent was sh*t, i regret it deeply

                • Anonymous

                  26 Aug 2019 12:37  

                  Underrated thing about the sword's WA - You duck. And because DS3 is hitbox *****, this means you can dodge certain attacks meant to hit your chest or head, like a running silver knight attack. Time it right, you can punish with an explosion that'll knock 'em flat on their ass. Not many weapons offer this sorta thing- I know Stomp can, to an extent. Just don't forget Wolnir sword can do it too.

                  • Anonymous

                    13 Jul 2019 09:59  

                    This sword is good in PVE, does decent damage. But you gotta be really high level for it to be useful in PVP. I'v got a SL286 character and i use this sword sometimes just for fun. It does ok if your good with greatswords, and iv always liked the looks of it. It's weapon art is hard to catch players though.

                    • Anonymous

                      27 Apr 2019 07:13  

                      After many Strength only builds in the past I decided it was time for Str Faith but the lack of options early game left me feeling burned out until I got this, the first weapon to actually fit the build. It was ironically, a blessing.

                      • 17 Feb 2019 05:19  

                        It's not exactly easy to find weapons with innate Faith Scaling. It's not Buffeble but the W.A offsets that and it's actually got some good reach. It's a decent compliment to my Faith build and offsets Saint's Bident lower damage. My only regret was not obtaining it sooner where it could've been put to better use. I'm at 80+ now and I wont use it unless I need a source of Standard damage. I think FS should add the Abyssal Modifier to this, that would certainly make it worth it

                        • Anonymous

                          23 Sep 2018 21:59  

                          This is a PVE weapon, pretty much end of discussion. In PVP, it has too many weakpoints. No hyper armor during the WA, dual scaling stats, and a predictable moveset. You can still win with skill, but you're going to be severely handicapped. As for PVE though, this sword is great for Paladin-type characters. If you start as a Knight, you only need one point of DEX extra to use it (and FTH, but you're gonna level that anyways.) Even at 10 Attunement, you have enough FP for three WAs. You can basically focus on VIG, VIT, STR, and FTH until higher levels. 18 Attunement is enough Great Heal and Sacred Oath, and enough FP to cast them twice or have four WAs. Learning how to use the WA properly is key. After a backstab, you will connect with the WA 99% with no punishment, which leaves the enemy prone for a second time which you can follow with a Charged R2. Learn to connect with the first hit of the WA as well, it deals decent damage and can break poise. And watch your FP, not having enough will perform the LONG animation for no damage.

                          • Anonymous

                            15 Jun 2018 07:49  

                            I was tired of seeing everyone who invades low level using the same exact build. (DS axe/ dark hand twink) so i decided to make a more unique build- his name is "The fallen Paladin". And this weapon fit the character (and the build) incredibly well. A once holy sword now eroded away by the abyss goes so well with an exiled paladin. I put my dex to the minimum req, but strength/ faith to 20 and threw on the prisoners chain (15 free levels), untrue dark ring (Fashion), Knights ring and priestess ring (extra damage). All other levels went into vig and end (sl 37). For fashion i went with cathedral knight helm, fallen knight armor, fallen knight gaunlets and fallen knight leggings, perfect for the exiled paladin theme. I hit surprisingly hard with wolnirs sword on this build, not as hard as i could be if i wanted to be the most efficient asshole ever, but hard nonetheless. But honestly being super fucking op isn't fun for me, theres no feeling of accomplishment when wiping out an entire group of new players with my 10 billion ar ds axe. Like i said, I just wanted to make a low lvl build that was unique, that had a bit of character. Well thats all, just wanted to share my build and give this over looked weapon some love!

                            • Anonymous

                              08 Jun 2018 00:54  

                              I know this weapon is seen as pretty shit, but I can't help but love it. In PVE off of any knock down you can pretty much get the weapon art off and blowing someone away with wrath of the Gods will never not be fun.

                              • Anonymous

                                31 May 2018 12:19  

                                What? Wolf knight's greatsword is top tier... This weapon is just a shittier version of morne's greathammer, if M'sGH had lower str reqs nobody would even touch this.

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