Executioner's Greatsword

icon-wp_physicalAttack.png
131 physical_defense-shield-icon.jpg 50
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
35
icon-firebonus.png
-
fire_defense-shield-icon.jpg
30
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 30
icon-darkbonus.png
-
icon_weight.png
35
critical.png
100 icon-wp_stability.png 40
icon_weight.png 9.0
icon-durabilitiy.png
85
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
C E - -
19 13 0 0
weapon_type-icon.jpg Greatsword damage_type-icon.jpg Strike
skill-icon.jpg Stomp icon_fp_cost.png 12

Executioner's Greatsword is a Weapon in Dark Souls 3.



Greatsword of a debauched executioner used for beheadings.

This sword retains a keen memory of its executioner's duty, and absorbs FP from each fallen foe.

Skill: Stomp
Use one's weight to lunge forward with a low stance and increased poise, and follow with strong attack for a spinning slash.



Notes and Tips:

  • Can be Buffed, but not Infused.
  • Reinforced with Titanite.
  • Deals Strike damage unlike most other Greatswords.
  • Leeches 6 FP (as of patch 1.11) from enemies killed regardless if the wielder gets the kill.
  • Based on an actual swords used by Executioners in the Middle Ages of Europe.
  • Used by Slave Knight Gael (NPC) when summoned.
  • Gael's Greatsword is, in fact, Executioner's Greatsword, but heavily damaged after excessive use.

 

 

 Softcaps & Scaling:

  • 2-Handed Stats
    • 19/13 = 396 AR = Base Stats & Dex Softcap
    • 19/40 = 440 AR
    • 28/13 = 454 AR = Str Softcap
    • 40/13 = 474 AR
    • 28/40 = 498 AR
    • 66/13 = 509 AR = Str Hardcap
    • 40/40 = 518 AR
    • 66/40 = 553 AR
  • After Softcaps gets less than 2 AR per level
  • 2-Handed Quality Weapon
    • Scales well with both stats
    • Scales better with Strength
    • Gets about 1.6 AR per level from 13-40 Dex

 

 

 Buffing:

  • No stat investment:
    • Gold Pine Bundle
      • 11 Seconds
      • 120 Lightning AR
    • Charcoal Pine Bundle
      • 11s
      • 110 Fire AR
    • Human Pine Resin
      • 60s
      • 95 Dark AR
    • Gold Pine Resin
      • 60s
      • 95 Lightning AR
  • Spells:
    • 60 Faith Darkmoon Blade
      • 60s
      • 235 Magic AR
    • 60 Int Crystal Magic Weapon
      • 60s
      • 226 Magic AR
    • 40/40 Carthus Flame Arc
      • 90s
      • 188 Fire AR
    • 15 Faith Blessed Weapon
      • 45s
      • +7.5% Physical AR
        • 40/40 = +39 Phys AR
        • 66/13 = +38 Phys AR

 

 

Location/Where to Find




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Executioner's Greatsword Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 131 - - - - C E - - - - - 50 35 30 30 35
+1 144 - - - - C D - - - - - 50 35 30 30 35
+2 157 - - - - C D - - - - - 50 35 30 30 35
+3 170 - - - - C D - - - - - 50 35 30 30 35
+4 183 - - - - C D - - - - - 50 35 30 30 35
+5 196 - - - - C D - - - - - 50 35 30 30 35
 +6  209 - - - - C D - - - - - 50 35 30 30 35
 +7 222 - - - - C D - - - - - 50 35 30 30 35
 +8 235 - - - - C D - - - - - 50 35 30 30 35
 +9 248 - - - - B D - - - - - 50 35 30 30 35
 +10 262 - - - - B D - - - - - 50 35 30 30 35

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 




    • Anonymous

      12 Jul 2019 17:19  

      Is there a grace time for replenishing FP? Like if I engage a mob of enemies and kill them all at once, will it give me FP equal to the number of kills or will it allow just one instance of FP replenishment at a time?

      • Anonymous

        18 May 2019 15:58  

        now its my favorite pve weapon - start as deprived so you have 10 int/10 fth, equip this and buff if with carthus flame arc, free +100 ar without any int/fth investment, plus fp is always at full ;)

        • Anonymous

          30 Apr 2019 15:07  

          This is a decent greatsword for a PvE quality build. Pity it cant be infused. Can however be buffed, and if you pair it with the Evil Eye ring you can have a very solid infusion of hp and fp over time. Also, for those playing fashion souls, the cross-stitching on the scabbard kind of matches the stitching on the Assassins chestpiece, and the metal of the blade looks decent against the Black Iron helm/gauntlets/leggings.

          • 12 Apr 2019 20:17  

            A weapon that really holds it's own. Its passive ability to absorb FP per kill really adds up over time when going through stages. Phantoms can kill enemies for you and you still get FP, which is handy. It fairs pretty well against many enemies in the game being a strike weapon, and can also be buffed which is a nice touch. If it didn't have a slightly strict strength requirement, I would recommend it for any character. From a fashion perspective, it has a weared surface, and its sheath is rugged, perhaps armor pieces that's followed suit would be good? I would also have preferred a two-handed greataxe like vertical R2 to fit the theme of the sword, but it's a minor nitpick.

            • Anonymous

              03 Mar 2019 02:20  

              I stumbled across this God tier weapon in my first playthrough and was IMMEDIATELY enamored by it. It got me through most of the game, but it came back to me in SK Gael's fight where I used it to whack the***** out of that boi.

              • Anonymous

                31 Jan 2019 07:46  

                This is actually really convenient to just have equipped with a full caster setup. The passive and a dusk crown ring combined saves a ridiculous amount of FP.

                • Anonymous

                  17 Jan 2019 02:49  

                  lol I used this in my first run up to the Dancer and I had no idea that it restored FP. Would've been nice if I had noticed that.

                  • Anonymous

                    19 Nov 2018 07:34  

                    Crushes Havel fags and onion wannabees I stopped using the weapon because victory is practically guranteed

                    • Anonymous

                      16 Oct 2018 14:53  

                      My favorite weapon. I didn't start using it until Carthus, but after the knockdown effect on the enemies there and the AR & FP regeneration, I've got it at +9 and it just massacres everything at 40 STR and 25 DEX.

                      • Anonymous

                        05 Oct 2018 20:51  

                        I use this with a fashion soul I came up with, not very good with It, but I'll take any normal weapon over a meta weapon any day.

                        • 19 Sep 2018 14:36  

                          One of the best weapons in the game by far. I remember that this was not supposed to be my main weapon during the first cycle I ever finished on this game, but it still ended up being my most used weapon of said cycle, helping me smash through enemies and bosses until the very end, before the DLCs got out. It was a discovery run on Twitch, but I didn’t record it sadly and I don’t really Twitch anymore, and there is nothing on this chanel, so this is not a shameless plug, just nostalgia and telling you this is one of the greatest weapon.

                          • Anonymous

                            10 Aug 2018 13:08  

                            Why this page has info on buffing? Buffs give the same amount of damage regardless of weapon, except for Blessed Weapon, and even then it's just percentage based

                            • Anonymous

                              02 Aug 2018 11:53  

                              You still get the FP from kills when it's sheathed. Great for maintaining your weapon skills for Twin weapons.

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