Seed of a Giant Tree is a Consumable in Dark Souls 3.

Seed of a Giant Tree

Makes enemies react to invaders.

The giant trees were also known as watcher trees, and their seeds unmask invaders.

When used effectively, these seeds will help counter dark spirits.


Seed of a Giant Tree Usage

  • Use to make enemies hostile towards invaders.
  • Also reacts to NPC invaders.
  • Especially effective against Londor Pale Shade and Knight Slayer Tsorig since they tends to invade areas with large amount of enemies nearby.
  • Drop at the crow nest to receive the Iron Leggings - the leg part of the Armor of the Sun Set



Seed of a Giant Tree Locations

  • Obtained from the dead giant-shaped tree at both Firelink Shrines in the Cemetery of Ash and Untended Graves. Look just before the Tower Door near the cliff.
  • 10% chance to spawn when invaded. Increases by 10% each time until maxing at 50%. Resets to 10% when obtained.




  • The tree can only have one seed waiting to be collected at a time, even if multiple invaders have been banished since you last checked the tree.
  • Players can hold 3 seeds at a time and store 600.
  • As of Regulation 1.33 App Version 1.13, Seeds now only last for 45 seconds, but their spawn rate has been increased
  • You can also no longer trade Seeds with other players. You can drop them, but no one else will be able to see them and pick them up.
  • As an invader, you can tell if the host has used a seed by the status effect icon (rather than waiting to see whether NPCs attack you)



Trivia goes here


    • Anonymous

      10 Mar 2018 20:59  

      I've got to say it's pretty rare for people to use this seed nowadays.
      In my entire invading experience(in 2018) hosts have used this only once. And that time he got way too confident and I ended up 2 hitting him along with the silver knight with an 832 AR dark greatsword.

      • Anonymous

        26 Feb 2018 22:58  

        Man I love when people use these now, gives me just enough time to collect all the mobs in the area and bring them to the host where I can watch it backfire onto them horribly.

        • Anonymous

          02 Feb 2018 07:00  

          45 seconds is ridiculous. I really enjoy lureing a mimic from the pontiff balcony down to the arena then charming it for a fight club surprise. almost pointless now :\

          • Anonymous

            10 Jan 2018 03:16  

            I got invaded and used this item, the mobs however still didn't attack him, only me. Did I do anything wrong?

            • Anonymous

              30 Dec 2017 15:30  

              If you want to stock up on these (whether it's because you like regular enemies one-shotting invaders for trolling, or you want to use it for more practical reasons), you should Dried Finger at Crucifixion Woods, or post-Pontiff/Anor Londo

              • Anonymous

                28 Dec 2017 06:54  

                Man oh man...this game holds the hosts hand enough. Way of Blue, no HP penalty, full Estus and able to summon random phantoms or even max level ones through password. feel the need to complain about a seed? Sheesh. Miyazaki kisses your hand enough, it's not hard being a host you just have so much more going for you.
                You guys would of never been able to handle those scraping spear headbutting invaders. Or those one shot backstab WoG spamming invaders. Or those equipment breaking infinite stunlocking invaders from the other games. This game is nothing.

                • Anonymous

                  22 Dec 2017 06:05  

                  I am an Invader. And I miss having full seed effect.
                  Here's why: As an invader, It creates a level playing field. Causes me to think out a strategy. Don't just win invasions because 100% of the world is geared against the host, PLUS I'm there too now. I'm not fond of an easy victory. I'm not the guy with obscuring ring who comes running out to point down because the Silver Knights raped you.
                  And I like it as a host for the same reasons. Level Playing Field. Creates opportunity to think strategically. The invader isn't some sad child who hides behind enemies until the world kills me then acts like their top dog because of it.

                  We are in the same world; we should adhere to the same rules.

                  None of this crap of "If you're a host using the seed then the game is UNFAAAAIIIIRRRRR" vs "Gawsh why doesn't the seed work forever anymore it's not FAAAAIIIIRRRRRR"
                  You want Fair? Here you go:
                  No more seeds. At all. Instead; Invaders get a Three minute buffer period where the world doesn't notice them. The timer increases per the number of Phantoms the Host has summoned (1 minute per phantom)
                  After that timer ends the Invader is noticed by all enemies in the world and will be attacked by them. AT THIS SAME TIME: The invader is able to receive their full estus flasks, and any restrictions on their weapons upgrade level are lifted (See Summon Range Calculator.)

                  Now it's fair. Also, now PVP drags on forever, and every invader ever has a Flamberge and Sellsword Twinblades.

                  And for those of you who think it's useless now? Try saving 3 and start popping them every fifty seconds when an Invader or two goes to hide behind the Harold Legion. It's black crystal or die boys and girls, go get yourself a gaggle.

                  • Anonymous

                    20 Dec 2017 06:25  

                    The Time Limit regulation sucks. Not worth to farm this***** by running through the stupid firelink shrine^^

                    • 14 Dec 2017 07:19  

                      Speaking as a frequent invader, this did not need to be nerfed. Putting a time limit on this item actually makes it harder for invaders because hosts who use these tend to have a team of phantoms with them and are terrible at the game in general. Such players used to think that their phantoms and seeded enemies made them invincible and that's when they got the most careless and therefore the most vulnerable.

                      • Anonymous

                        03 Dec 2017 20:11  

                        I think its a big mistake to have nerfed the seeds. It was loads of fun as it was. It allowed to create en entirely new dynamic when invading or getting invaded. I invade a lot, and it was not all that often that someone would use a seed, i mean on the hundreds and hundreds of invasions, it was nothing overall, and it actually brought some diversity in the game when it happened. Yes, the odd Gank Squad using it and all, but so what, just get out and invade someone else.... I really think it ruined an entire side of multiplayer experience, which was absolutely uncalled for...

                        • Anonymous

                          25 Nov 2017 23:28  

                          Well apparently this isn't necessary when it comes to Black Knights, I invaded in the Demon Ruins and the knight randomly went hostile and I didn't see the Seed icon.

                          • Anonymous

                            22 Nov 2017 00:44  

                            Why wasn't this rebuff to seeds implemented when people wanted to invade more. Now that the population has declined you want to fix invasions. That's bs

                            • Anonymous

                              19 Nov 2017 16:15  

                              Well, derp, Now they ruined the seed, 45 seconds is nothing.. so no more full chaos where invaders also have to deal with enemys...

                              • Anonymous

                                21 Oct 2017 09:25  

                                was nerfed the EXACT same day I wanted to try out beeing the friendly invader. wasted hours and hours until I realised something cannot be right. No one was using a seed. And what new player don't realise is that the friendly invader thing was a complete mini game in itself with its own rules. Gone now. Forever.

                                • Anonymous

                                  16 Oct 2017 07:18  

                                  I love these, helps me kill twinks easier when they try to hide behind foes on retreat. I rub the salt in by just sending them a message making fun of them. Really turns the tide around, huh? Poor losers.

                                  • Anonymous

                                    19 Sep 2017 04:55  

                                    They should of made it phantom based.
                                    Host has no Phantoms? Seed lasts for about 10+ minutes.
                                    Host has one Phantom? Seed lasts for 2 minutes.
                                    Host has two? Seed last for the same amount it does now.
                                    Host has three? Can't use a seed.

                                    Only people who wouldn't like this are ganking scum who can't fight for themselves. As someone who's a host and an invader I feel if they did this it would be better for everyone.

                                    • Anonymous

                                      04 Sep 2017 13:00  

                                      Can you Nerf Greatswords too? For that one person who doesnt like it pls.
                                      and then lose the rest of your fanbase for that one person
                                      clearly the developers dont pay attention to what the fanbase is saying so i guess they pay attention to that ONE PERSON
                                      lol they add nerfs for people who dont play the game for even an hour, coz they already know its gone*****

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