Seed of a Giant Tree is a Consumable in Dark Souls 3.

Seed of a Giant Tree

Makes enemies react to invaders.

The giant trees were also known as watcher trees, and their seeds unmask invaders.

When used effectively, these seeds will help counter dark spirits.


Seed of a Giant Tree Usage

  • Use to make enemies hostile towards invaders.
  • Also reacts to NPC invaders.
  • Especially effective against Londor Pale Shade and Knight Slayer Tsorig since they tends to invade areas with large amount of enemies nearby.
  • Drop at the crow nest to receive the Iron Leggings - the leg part of the Armor of the Sun Set



Seed of a Giant Tree Locations

  • Obtained from the dead giant-shaped tree at both Firelink Shrines in the Cemetery of Ash and Untended Graves. Look just before the Tower Door near the cliff.
  • 10% chance to spawn when invaded. Increases by 10% each time until maxing at 50%. Resets to 10% when obtained.




  • The tree can only have one seed waiting to be collected at a time, even if multiple invaders have been banished since you last checked the tree.
  • Players can hold 3 seeds at a time and store 600.
  • As of Regulation 1.33 App Version 1.13, Seeds now only last for 45 seconds, but their spawn rate has been increased
  • You can also no longer trade Seeds with other players. You can drop them, but no one else will be able to see them and pick them up.
  • As an invader, you can tell if the host has used a seed by the status effect icon (rather than waiting to see whether NPCs attack you)



Trivia goes here


    • 15 Jun 2017 04:46  

      I wonder if any invaders commenting realise the game isn't meant to be fair to the invader. You're invading someone's world. You're literally hijacking their playthrough without permission. Dark Souls is not a pure PvP game and it has no obligation to be fair for PvP. That's why Tree Seeds had their infinite duration. If the host has a seed, is willing to use it, and the invader is willing to hide within patches of enemies, all is fair in love and war. You're invading their game, so they're perfectly justified using it. After all, they didn't invite you there, did they?

      • 13 Jun 2017 04:17  

        An anon said this in one of the comments below in response to a "You invader scum got the patch because you whined" comment: "I mean, that's how invasions have always been. Using the environment to your advantage. You have full embered HP and Estus and Blue summoning capabilities and can summon human players. You've no reason to complain about an invader. ...but invaders with half Estus and 30% less HP can't use enemies? Please, your logic is flawed, severely. Not to mention this game caters to stunlocks. So an invader with the aforementioned penalties can suffer from 3/4man stunlocksand die in seconds."--- this was worded so well and brings forward all of the major points that hosts tend to forget and i felt that it really need to be made into a comment rather than just being a response to a comment. The patch was well needed as world masters tended to just seed and hide. The combination of seeding and ganking was a force second only to gravity and this makes things just a little bit more bearable. It's not even THAT bad of a nerf either, you have to admit that infinite seed is just too damn much. 45 seconds is just enough, you don't need more than that unless you're literally INTENDING on waiting out the invader which is just an asshole move on the host's part. Seeds are strategic now, as others have pointed out, and that is exactly how it should be.

        • 05 Jun 2017 06:59  

          I laugh every time I see someone cry about the nerf. Get over it, it's not going to ruin the gam, It's not that hard to avoid an invader, brake off from combat and use bait tactics against them, use areas where all the mobs are dead, make them come to you

          • 21 May 2017 00:32  

            For everyone complaining about the nerf; shut the ***** up.
            You don't know what you're talking about. Just play the damn game without using unfair,*****ty ways to kill invaders.

            • 20 May 2017 09:12  

              I just quit the game now if invaded due to the fact that the giant seed no longer works to made invaders face me. I don't mind dying, after all I play dark souls, but if you invade then fight don't hide behind the skirts of monsters.

              • 14 May 2017 01:21  

                Wow, I just realize that these seeds are worthless now with that nerf....
                Pretty sad, because you have no chance on certain places to win against an invader. (Judicator)
                One Question: Is there a timeout for invader after a long time?

                • 11 May 2017 07:31  

                  After 8 attempts, it seems Holy Knight Hodrick's invastion doesn't count towards the seed fall, meaning the seed cannot be obtained ofline, meaning the iron leggings also can;t.

                  • 10 May 2017 02:05  

                    Sad about the nerf. I guess enough pissy lil' invaders whined, as it messes with 95% of their strats which amounts to "run away into enemy hordes, emote, chug, emote."

                    Also, if you're one of the aforementioned invaders, I apologize that you're both pissy and lil'.

                    • 06 May 2017 23:58  

                      I'm wondering something about this. We all know that in the atrocious pile of garbage that is dark souls 2, the giants invaded and a lot of them died, becoming trees. Well I'm wondering how the hell did one of those giants get to the top of firelink?

                      • 04 May 2017 16:01  

                        I play solo. Got Invaded while trying to do the new covenant... I'm always ember'd... I like a good invasion every now and again,. It's fun, actually getting 1v1 PvP because Lord knows that's not happening via red orb... However, the little scrub runs through the level making me fight every damn enemy while watching out for his scrub attacks, ( i dont mind a few enemies but only fifhting me while there are NPC's around is*****ty.) Tried a seed and that only buys me 45 seconds of killing off some NPC's while he hides like a little coward.
                        Can't quit the match. Can't enter the boss because thats the covenant I am trying to do...
                        Basically my only option is to wait until they get bored and black crystal out, or leave their character unattended deep in the level and I finally find them...
                        Fight Short handed deep in the level against a pile of NPC's and the scrub.
                        Should I kill all the NPC's while fighting... they just go find more.

                        The third option is summon a pile of phantoms, creating an all out gank fest. No thanks.

                        Give me back my seed so I can force these scrubs to face me.

                        • 04 May 2017 10:35  

                          Friendly invaders? Sunbro's ca't drop seed and it's bad? Realy? I can't believe I see so many negative comments about this nerf. I feel that some people are afraid of invading and only play cooperation. This nerf was needed because of this attitude and because of ganking being so popular in this game as comments below show. I play both cooperation and invasions. Seed now is reactive tool, you use it if you suspect or see that red invader is hiding near mobs. And that's it. I am glad it has finally been done.

                          • 30 Apr 2017 21:16  

                            Something happened to me while I was invading, I invaded some random dude, and he used the seed, the first time it lasted around those 45 secs nicely but as he used more of those, the time in which it ran off started to decay down, my question is, does the seed timer stack with one another, meaning if you use 2 they'll have 90 secs of seed, or does it nullify the timer of one of them?? The third one lasted like 10 seconds and he reported me as a cheater, I just wanna know for future encounters.

                            • 30 Apr 2017 13:28  

                              It's a shame you can't trade seeds anymore. It really is only fair that if you INVADE somebodies world then you should be subject to the same rules as the host. Level playing field I say, and showing up as a Darkmoon it was always nice to be able to drop a seed for the host in the particularly nasty invasion locations. Not even Anor Londo, just places that are riddled with enemies where the invader doesn't even need to lift a finger, just sit back behind the enemies and wait (Like a Casul Coward). And don't even start with "Invasions are hard already" Invasions are not hard, they are not even close to hard. If the host is alone go for it, if they have three phantoms and the darkmoon just showed up? Why didn't you just LEAVE then? I've black crystaled out of many a world, even in my time as an Aldritch Cancerful.

                              • 29 Apr 2017 23:16  

                                I agree to that something had to be done about the seeds but I think it was at least better as it is now. And I was always on the side who fought against seed users. The changes make the friendly invader playstyle impossible, too and the seed itself worthless. It's just too much I think what we lose compared to what we get on the balancing side.

                                • 26 Apr 2017 12:44  

                                  So, someone mentioned earlier that they were able to receive 3 Seeds at once from the tree. I've since been trying to replicate this in case FromSoft snuck a change to that, but to no avail. Has anyone been able to reproduce this? I'm still getting only one Seed at a time even when I leave and return to Firelink.

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