Great Soul Arrow is a Sorcery in Dark Souls 3. To cast a Sorcery you must use a Staff or Special Weapons that can cast Sorceries.

Great Soul Arrow

Spell Type

Sorcery

Focus ConsumptionFocus Cost 10
Attunement SlotsSlots Used 1
Requirements 15 Intelligence
Type Ranged Attack

 

 

Sorcery which improves upon Soul Arrow. Fires a more powerful soul arrow.

Many sorceries inflict magic damage, making them effective against iron armor, tough scales, and other physically resilient materials.

 

Acquired From

 

 

Notes

  • Great Soul Arrow inflicts (Spell Buff x 1.5) magic damage before resistances.
  • A decent alternative to the more powerful sorceries, thanks to its fast cast speed, low FP cost and decent damage.
  • The spell is an upgrade from Soul Arrow.
Sorceries
Affinity  ♦  Aural Decoy  ♦  Cast Light  ♦  Chameleon  ♦  Crystal Magic Weapon  ♦  Crystal Soul Spear  ♦  Dark Edge  ♦  Dark Orb  ♦  Deep Soul  ♦  Farron Dart  ♦  Farron Flashsword  ♦  Farron Hail  ♦  Frozen Weapon  ♦  Great Deep Soul  ♦  Great Farron Dart  ♦  Great Heavy Soul Arrow  ♦  Great Magic Shield  ♦  Great Magic Weapon  ♦  Great Soul Dregs  ♦  Heavy Soul Arrow  ♦  Hidden Body  ♦  Hidden Weapon  ♦  Homing Crystal Soulmass  ♦  Homing Soulmass  ♦  Magic Shield  ♦  Magic Weapon  ♦  Old Moonlight  ♦  Pestilent Mist  ♦  Repair  ♦  Snap Freeze  ♦  Soul Arrow  ♦  Soul Dart  ♦  Soul Greatsword  ♦  Soul Spear  ♦  Soul Stream  ♦  Spook  ♦  Twisted Wall of Light  ♦  White Dragon Breath



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    • Anonymous

      nice for mixups such as casting it after two R1's .
      And casting crystal homing soul mass right after casting this is kinda funny, people will just roll thinking it's another soul arrow which really helps you to get the upper hand again

      • Anonymous

        60FTH + Archdeacon Great Staff + Steady Chant + both dragon rings + Crown of Dusk... 600 damage minimum on everyone.

        • At a Spellbuff of 200 or 230ish (doesn't need to be +10, Court staff at +6 and 60INT gets 230 SB) and wearing the two Sorcery rings and even using Crown of Dusk or even Sages Crystal staff steady chant or scholars Candlestick this GSA can land over 300 damage on an enemy weak to magic or the player has weak magic defense...I think a fully boosted GSA might do 500 or 440 ? Who knows!

          • Easily the best of the spells, but also Theres Great Farron Dart and Farron Hail, but the chip damage doesn't start heavily damaging until pass 30INT even with the rings on. Farron Hail is okay but can set up to be pussed out with a backstab. Expect Great Soul Arrow to have the most damage, if running a CoOp Mage gank you can cast this and GHSA to catch would be invaders easily.

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