Soul Arrow is a Sorcery in Dark Souls 3. To cast a sorcery, you must use a Staff or Special Weapons that can cast Sorceries.

 


Heavy Soul Arrow

Spell Type

Sorcery

 Focus Cost 11
Slots Used Slots Used 1
Requirments 13 Intelligence

 

 

Elementary, yet practical sorcery from long ago.
Fires a heavy soul arrow.
Offers greater power but slower casting time, entailing a vulnerability that makes this sorcery trickier to handle.

 

 

Acquired From

 

 

Notes

  • Best used at range to lure enemies and finish foes before they can reach you.
  • Heavy Soul Arrow inflicts (Spell Buff x 2.15) magic damage before resistances.
  • Arguably the most efficient sorcery in the game in terms of damage per FP cost, having a greater efficiency than all the other soul arrows

 

Sorceries
Affinity  ♦  Aural Decoy  ♦  Cast Light  ♦  Chameleon  ♦  Crystal Magic Weapon  ♦  Crystal Soul Spear  ♦  Dark Edge  ♦  Dark Orb  ♦  Deep Soul  ♦  Farron Dart  ♦  Farron Flashsword  ♦  Farron Hail  ♦  Frozen Weapon  ♦  Great Deep Soul  ♦  Great Farron Dart  ♦  Great Heavy Soul Arrow  ♦  Great Magic Shield  ♦  Great Magic Weapon  ♦  Great Soul Arrow  ♦  Great Soul Dregs  ♦  Hidden Body  ♦  Hidden Weapon  ♦  Homing Crystal Soulmass  ♦  Homing Soulmass  ♦  Magic Shield  ♦  Magic Weapon  ♦  Old Moonlight  ♦  Pestilent Mist  ♦  Repair  ♦  Snap Freeze  ♦  Soul Arrow  ♦  Soul Dart  ♦  Soul Greatsword  ♦  Soul Spear  ♦  Soul Stream  ♦  Spook  ♦  Twisted Wall of Light  ♦  White Dragon Breath

 




    • Anonymous

      26 Feb 2019 03:06  

      Based on the numbers I've pulled up via soulsplanner, taking into account FP cost per cast, at 60 INT/30 ATT with the Court Sorcerer staff this spell trumps Great Heavy Soul Arrow for damage efficiency, doing 10845 damage per FP bar compared to 9602.9 damage per FP bar from Great Heavy Soul Arrow. This is before defenses are taken into account however which may (though I doubt it) have an effect

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