Great Magic Shield is a Sorcery in Dark Souls 3. To cast a Sorcery you must use a Staff or Special Weapons that can cast Sorceries.

Great Magic Shield

Spell Type


Focus ConsumptionFocus Cost 60
Attunement SlotsSlots Used 1
Requirements 18 Intelligence
Duration 30 seconds
Type Buff



Sorcery which improves upon Magic Shield. Greatly reinforces left shield with magic. 

Only sorcerer-swordsmen with special duties are permitted the use of this spell, which temporarily grants even the smallest of shields fortitude more akin to that of a greatshield. 


Acquired From

  • Dropped from the Corpse-grub in its cell inside Irithyll Dungeon near the first bonfire. To get there, head straight out from the first bonfire and drop down to the lower level. The cell containing the grub will be to your left, as well as one of the jailers (video location).




  • Adds 35 Stability and enough Absorption that any shield in the game can block 100% of all damage (e.g. Buckler will block all Lightning damage even with base Lightning absorption of 11%, which is the lowest of any absorption value on any shield). Shields with at least 65 Stability will reach 100 Stability, resulting in blocking depleting no stamina, including from kicks.
  • Can't be used with a catalyst in the left hand to buff a shield equipped in the right hand.
  • Simple & Blessed infused Shields CAN be buffed with this and the regular Magic Shield sorcery
  • Lasts 39 seconds with the  Lingering Dragoncrest Ring equipped, up to 42 seconds with the Lingering Dragoncrest Ring +2.
    • The buff lasts about half as long as Magic Shield, holding it back from being a true upgrade.
  • The effect will dissipate if you two-hand your right weapon or switch the shield out. You can still buff your right-hand weapon with the use of resins.
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    • Anonymous

      07 Jun 2021 11:12  

      This spell sucks because the duration is so pitifully short, even for double the FP cost of Magic Shield. You probably waste 2 seconds in the backswing animation after casting the spell, so the duration is only 28 seconds. Better this spell get nerfed, but bring the cost and duration up to the same numbers as magic shield.

      • Anonymous

        02 May 2021 23:56  

        It's basically DS2's strong magic shield which is self was pretty damn good pve and pvp wise. Well in pvp when the enemy player didn't slap your shield and completely open you up for a ripost cause SOULS LOGIC........

        • Anonymous

          26 Apr 2021 17:43  

          use this spell with a good shield and face tank midir like he is nothing, don't need estus when you cannot be damaged

          • Anonymous

            26 Mar 2021 18:39  

            Good for PVE and cooperation. Please do not bring this into the arena though. It’s boring to wait for it to go away. No fun.

            • Anonymous

              10 Oct 2020 09:50  

              If you ignore the piss poor duration and the high cost to cast this buff, it's pretty overkill. It turns every shield into a great shield. Even +10 small shields with crappy stability can go toe-to-toe with +2 to +4 great shields.

              • Anonymous

                29 Aug 2020 08:36  

                IDK about anyone else, but I feel 30s is too short. With that high FP cost, I'd rather have it give a little less block and stamina, and bump the duration up to 50--even 45s in exchange.

                • Anonymous

                  19 May 2020 14:55  

                  pretty sure followers torch can still eat through this with a horsehoof ring considering its stamina damage is well over a thousand at that point

                  • Anonymous

                    12 Apr 2020 16:20  

                    This spell on the black knight shield +3 has the cheapest possible buy-in for literally unbreakable defenses. Midir's schoopdawoop laser, blackflame friede's combos of death, slave knight gael, anything that hits that shield will have 0 bleedthrough damage and 0 stamina cost for 40 seconds. 60 fp sounds like a lot for the spell, but you can just disregard stamina and pour all those points in to attunement to cast it more times. The only thing that can threaten you with this is a grab attack, or a player that knows what they're doing and can play the long game. This spell is the ultimate companion for jolly cooperation cheese.

                    • Anonymous

                      29 Nov 2019 03:53  

                      For parrying purposes, this is insane when paired with, surprisingly enough, the iron round shield. Highest stability small shield that can parry, 62 stability at lv10 so this spell gives it a whopping 97 stability. Turtle with the shield and this spell for a few hits until you get their attack rhythm right, then fish for an easy parry, all without losing almost any stamina no matter the weapon. Just make sure to use the lingering +2 to give you 45 seconds instead of 30. Bonus salty points for using the untrue dark ring which hides the visual effects of this spell. They won't have any *****ing idea why they can't break your guard. Hilarious.

                      • Anonymous

                        10 Apr 2019 04:24  

                        If you use the pierce shield (has 65 stability on +10) with this you have a small shield that seriously can block a insanely have hit from yorm. Logics.

                        • Anonymous

                          18 Jan 2019 09:25  

                          Just a thought, do weapons with shield priercing (reapers, murky hand scythe, Shotel, shield splitter, etc.) Counter this spell? Surely GMS doesn't negate shield piercing... right?

                          • Anonymous

                            12 Aug 2018 14:02  

                            Imagine if you could put this on the fume ultra greatsword (the non-shield weapon with the highest defense)

                            • Anonymous

                              10 May 2018 08:43  

                              could be rather useful for fighting bosses in co-op. You can cast this and just stand there and tank the boss for 40 seconds, only having to dodge maybe 1 specific attack (grabs), while others DPS it down.

                              • Anonymous

                                30 Dec 2017 23:53  

                                When used with most Greatshields, this will make you have 100 stability (and you will not lose any health or stamina), very useful if you like tanking Ringed City archers (for some reason).

                                • Anonymous

                                  19 Nov 2017 16:49  

                                  I feel its lesser counterpart is superior if used with tower shields. The stability and absorption is smaller true but tower shields already have enough stability as is, plus the normal magic shield last twice as long.

                                  • Anonymous

                                    04 Apr 2017 21:51  

                                    Possible glitch?

                                    When I use the sorcery the actual effect doesn't appear on my shield but it is still active

                                    • Anonymous

                                      09 Mar 2017 12:28  

                                      This Needs an update.

                                      The spell Can buff all Simple and blessed shields too.

                                      Does not prevent status buildup. Aka bleed, poison, toxic, frostbite

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