Flynn's Ring

Ring of Flynn, the eulogized thief. Lowering equip load increases attack power.

Flynn fought with the wind on his side, and was a hero among the weak and poor, yet even his admirers knew that it was little more than an idyllic fable."

 Flynn's Ring is a Ring in Dark Souls 3


Flynn's Ring Effect

  • Lowering equip load increases attack power up to 15%
  • Weight: 0.9



Where to Find Flynn Ring





Flynn's Ring is not affected by your weight %, but rather by the raw weight you have. The damage is roughly 15%, and will drop quickly. The exact breakpoints is per weapon, and is found by [ (Maximum damage increase - no damage increase) + 1 ]. For example: Bare fist get a 24 attack rating increase under 2.4 weight and had 25 breakpoints, and roughly every point of weight you lose 0.6% damage. For a Black Knight Halberd you get 49 damage, with 50 breakpoints, and you lose 0.2% damage every 0.4 weight from 9.9 to 30 weight. 

This means that the damage increase will fall very quickly for any weapon, and gives no attack rating at around 30 weight. For the full 15% (or 14.12%) increase, you need to be under 2.4 weight (the ring itself weights 0.9). It has a use for low level builds or very low-weight builds, although don't expect the full 15% AR increase. Most of the semi heavy - heavy weapons put it to the lower damage increase range! 

For example: At roughly 10 weight, the damage is down to 7-8%, and at 20 it's down to 3-4%, and it caps at roughly 30 with no gain.

 This ring only increases 'physical' attack power. Thus, it does not increase the dark portion of Dark Hand or fire damage of Demon's Scar.


Aldrich's Ruby  ♦  Aldrich's Sapphire  ♦  Ashen Estus Ring  ♦  Bellowing Dragoncrest Ring  ♦  Bloodbite Ring  ♦  Blue Tearstone Ring  ♦  Calamity Ring  ♦  Carthus Bloodring  ♦  Carthus Milkring  ♦  Chillbite Ring  ♦  Chloranthy Ring  ♦  Covetous Gold Serpent Ring  ♦  Covetous Silver Serpent Ring  ♦  Cursebite Ring  ♦  Dark Clutch Ring  ♦  Dark Stoneplate Ring  ♦  Darkmoon Ring  ♦  Deep Ring  ♦  Dragonscale Ring  ♦  Dusk Crown Ring  ♦  Estus Ring  ♦  Farron Ring  ♦  Fire Clutch Ring  ♦  Flame Stoneplate Ring  ♦  Fleshbite Ring  ♦  Great Swamp Ring  ♦  Havel's Ring  ♦  Hawk Ring  ♦  Hornet Ring  ♦  Horsehoof Ring  ♦  Hunter's Ring  ♦  Knight's Ring  ♦  Knight Slayer's Ring  ♦  Knight Slayer Ring  ♦  Leo Ring  ♦  Life Ring  ♦  Lightning Clutch Ring  ♦  Lingering Dragoncrest Ring  ♦  Lloyd's Shield Ring  ♦  Lloyd's Sword Ring  ♦  Magic Clutch Ring  ♦  Magic Stoneplate Ring  ♦  Morne's Ring  ♦  Obscuring Ring  ♦  Poisonbite Ring  ♦  Pontiff's Left Eye  ♦  Pontiff's Right Eye  ♦  Priestess Ring  ♦  Prisoner's Chain  ♦  Red Tearstone  ♦  Red Tearstone Ring  ♦  Reversal Ring  ♦  Ring of Favor  ♦  Ring of Sacrifice  ♦  Ring of Steel Protection  ♦  Ring of the Evil Eye  ♦  Ring of the Sun's First Born  ♦  Sage Ring  ♦  Saint's Ring  ♦  Scholar Ring  ♦  Silvercat Ring  ♦  Skull Ring  ♦  Slumbering Draconcrest Ring  ♦  Slumbering Dragon Ring  ♦  Slumbering Dragoncrest Ring  ♦  Speckled Stoneplate Ring  ♦  Sun Princess Ring  ♦  Thunder Stoneplate Ring  ♦  Untrue Dark Ring  ♦  Untrue White Ring  ♦  Witch's ring  ♦  Witch Ring  ♦  Wolf Ring  ♦  Wood Grain Ring  ♦  Young Dragon Ring



    • 17 Jan 2020 19:08  

      Naked with +5 Demon Scar and this ring, tested Boulder Heave against beginner hollows, 65 int/fth: Ring on - 538 damage; Ring off - 454 damage. White Corona ring off = 74 damage; ring on = 95 damage - Wraith of the Gods ring off = 494 damage; ring on = 585 damage. Conclusion; this ring will boost physical type magic. For the hell of it, tested Great Farron Dart, both ring on and off, damage was 72. Old Moonlight test, on and off, uncharged beam damage was 300.

      • Anonymous

        26 Mar 2019 20:59  

        How effective is this for Divine Pillars, Emit Force and Wrath of the Gods? Obviously at 60 fth with the Talisman/Canvas Talisman.

        • Anonymous

          18 Jan 2019 03:56  

          Used to be my #1 ring in DS2 DLC and NG+. Worthless for me in DS3. I can do low weight build but it is counterproductive considering higher and more useful bonuses from other rings, heavier weapons and shields.

          • Anonymous

            07 Oct 2018 08:47  

            Have like 60.5 load out with rapier is 2-3 hit dlc mobs I used leather chest and legs and jester gloves and chloranty and ring of protection +1 and flynns ring and 4th any and I get +120 something dmg rapier+10 it's very good new dlc came out yesterday btw. ItS called easymode i released it its free

            • Anonymous

              22 Aug 2018 15:06  

              Does it also work with sorceries. I just remembered about this ring and went to get it, and me and my friend are doing a mage bros. run and if this does increase sorceries then it'll be really helpful

              • Anonymous

                12 Mar 2018 17:39  

                My typical build:
                - Desert Sorceress (DS) Hood
                - DS top
                - Cornyx Skirt
                - DS Gloves

                Beside's Flynn's, I change this setup a lot. It may consist of
                -Sun Princess ring
                -Chloranthy ring
                -Saint's ring for tears of denial
                -Red tearstone

                I commonly use a Winged Spear, and gain around 10% extra damage, which is like 40 damage more. This is almost like a +12 Winged Spear. My Follower's sword gets around 46 extra damage.

                How is a permanent 8-11% damage increase perceived as 'not worth it'? Git gud at dodging and countering, and win!

                • Anonymous

                  17 Nov 2017 09:04  

                  its basical the clutch ring for phys damage only that the extra damage comes from the missing armor. Still need to wrap my brain around how to use this thing effectivly with my build ideas...not looking like a person living on the street.

                  • Anonymous

                    06 Jun 2017 07:14  

                    Why would you ever add 15% physical damage in a pvp scenario when your opponent could equip RoSP for defensive gains larger than your offensive gains? And RoSPs effectiveness isn't even tied to weight to boot. More returns and fewer restrictions. I understand fully well that you don't get the whole bonus in pvp, but same goes for flynn's.

                    And the "breakpoints" thing is baloney, the AR only increases every so often because it's a rounded number, that's all.

                    • Anonymous

                      26 May 2017 19:20  

                      Awesome glass cannon ring for end game weapons, you get a nice AR boost from 500-600 AR weapons if you can manage going with very minimal armor and only one weapon. It limits the way you build you character but on the other end it allow for different build all together. Perfect with the dragon metamorphosis.

                      • Anonymous

                        13 May 2017 16:39  

                        MAJOR NOTE: DAMAGE INCREASE APPLIES ONLY TO PHYSICAL DAMAGE, NOT ELEMENTAL. (Onyx Blade+5 gets a lower damage bonus than an unupgraded great club on my dark build)

                        • Anonymous

                          11 May 2017 04:40  

                          It is literally a gimmick item. Calling it either Baloney or Amazing is kind of missing the point: it isn't worthless because it works, but it only works in very limited parameters, and while we may feel the parameters are too restricted, From probably felt that it was in the best interest of balance to set those limits the way they did. I imagine specifically the weapons of extreme size, such as Morne's Great Hammer and FUGS are the primary cause of the low number set, as these weapons have very high base damage (the FUGS is 25.5 weight, so even with only this ring, you'd be at 26.4 and would need to be at least half naked to maintain a bonus). In all honesty, I think it's best used for a Sniper, as you can strip down to this, a greatbow, hawk ring, sword ring, hunter's ring and knight's ring for all the ranged damage.

                          • Anonymous

                            06 May 2017 17:36  

                            I don't know why anyone hasn't thought of this but if you inflate your vitality and go nude(I prefer sporting the antiquated plain garb) the wind weapons do crazy damage because they PIERCE (tailbone short sword WA can hit 1 to 4 times I got 375 once on an invader) . Nude at 55 vitality the tailbone short sword and 4 rings I weight about 5%. The Tailbone spear wind tunnel can pierce giants and dragons and hit multiple body parts at once ie ta dragons head then torso then tail all at once

                            • Anonymous

                              24 Apr 2017 04:47  

                              This is a really good ring. 5%-10% damage increase? Heck yeah. You'd have to be bonkers to not use it, or just terrible at dodging.

                              • Anonymous

                                24 Mar 2017 07:42  

                                the current damage boost scaling is 0 at 30 weight, 4-5 at 20 weight, 8~ at 10 weight, and the full 15 at 0-1 weight. this makes it borderline useless for any build that doesnt completely forgo armor and only uses light weapons
                                instead I'd change the scaling to something like 0% damage buff above 50 weight, 4% damage buff between 30-50 weight, and then scaling down would go from 4-8% between 30-20 weight, 8-12 between 20-10 weight, and 12-16% between 10-0 weight
                                this way the ring is still somewhat viable for light armor builds (granting almost 10% increased damage) but has diminished returns for higher weight builds (though not being useless)
                                I'd also cut the weight of the ring down from 0.9 to 0.5 so that it contributes less to its own scaling

                                • Anonymous

                                  12 Mar 2017 00:48  

                                  Found this useful on a dagger type build. Just keep the weight at most 24% and you will find significant DPS boost

                                  • Anonymous

                                    09 Jan 2017 15:28  

                                    With +2 raw broadsword, equip load 20% (with this ring) on SL1 I get a boost from 180 to 197. I think it's worth it. It seems to work properly on low lvl runs and raw weapons.

                                  Load more
                                  ⇈ ⇈