Ring of Steel Protection
Ring of Steel Protection is a Ring in Dark Souls 3.
Ring of Steel Protection Effect
Increases physical damage absorption as a function of current absorption values. Formula contained below.
- PVE: Damage taken from non players
- +0 = 10%
- +1 = 13%
- +2 = 15%
- +3 = 17%
- PVP: Damage taken from other players
- +0 = 2%
- +1 = 3%
- +2 = 4%
- +3 = 5%
- Absorption with Ring of Steel Protection = 1 - ((1 - (currentAbsorption/100)) * (1 - X))
- e.g. +0 version in PVE: X = 10% = 0.1
- e.g. +0 version in PVP: X = 2% = 0.02
- Weight: 0.8
Where to Find Ring of Steel Protection
- Found in the boss arena where you fight the Ancient Wyvern in Archdragon Peak. After entering the boss arena run up the stairs until you see a bell. Then proceed to the right, downstairs. 3 items are lying on the ground. After the items look to the right, there should be a ledge you can walk on. Continue to find the ring.
- +1 Version (NG+): Untended Graves, on the right side of the tower that is unlocked by the Tower Key
- +2 Version (NG++): From the Abyss Watchers bonfire head into the Catacombs of Carthus. After dealing with the skeletons look to your left as you're crossing the first bridge and you'll see the ring on top of a small pillar.
- +3 The Ringed City: Immediately after The Dreg Heap bonfire, head forward and past the horde of enemies to a corpse. When you try to grab the corpse's item, you will fall due to the floor breaking. Once at the bottom, out the only door, there will be an angel-like hollow firing projectiles at you. Drop down and run past it and take cover behind the building. Now circle to the other side of the building along the planks (leaving yourself exposed to the Angel's beams) to find a corpse with the ring.
- Suffers from diminishing returns of damage absorption. See below/see formula.
- At 28% Slash/Strike/Thrust Absorption with heavy armour, this ring will increase it to 35/35/35 (6-7% increase). This is still a substantial increase to DR and is extremely useful. Furthermore, the Lloyd ring will increase this amount another 8% for a total of around 43% (for the first hit and any chugging you do).
- Minor testing required for finding the "soft cap" of 9.99 (out of 10) Absorption weighted against stacking armour absorption.
- Trivia goes here