Ring of Steel Protection

Ring of the Knight King of ancient legend. Increases physical damage absorption.

The Knight King was said to be lined with steel on the inside, such that even the talons of mighty dragons did him little harm.

Ring of Steel Protection is a Ring in Dark Souls 3.


Ring of Steel Protection Effect

Increases physical damage absorption as a function of current absorption values. Formula contained below.  

  • PVE: Damage taken from non players
    • +0 = 10%
    • +1 = 13%
    • +2 = 15%
    • +3 = 17%
  • PVP:  Damage taken from other players
    • +0 = 2%
    • +1 = 3%
    • +2 = 4%
    • +3 = 5%
  • Absorption with Ring of Steel Protection =  1 - ((1 - (currentAbsorption/100)) * (1 - X))
    • e.g. +0 version in PVE:      X = 10% = 0.1
    • e.g. +0 version in PVP:      X = 2% = 0.02
  • Weight: 0.8



Where to Find Ring of Steel Protection

  • Found in the boss arena where you fight the Ancient Wyvern in Archdragon Peak. After entering the boss arena run up the stairs until you see a bell. Then proceed to the right, downstairs. 3 items are lying on the ground. After the items look to the right, there should be a ledge you can walk on. Continue to find the ring.
  • +1 Version (NG+): Untended Graves, on the right side of the tower that is unlocked by the Tower Key
  • +2 Version (NG++): From the Abyss Watchers bonfire head into the Catacombs of Carthus. After dealing with the skeletons look to your left as you're crossing the first bridge and you'll see the ring on top of a small pillar.
  • +3 The Ringed City: Immediately after The Dreg Heap bonfire, head forward and past the horde of enemies to a corpse. When you try to grab the corpse's item, you will fall due to the floor breaking. Once at the bottom, out the only door, there will be an angel-like hollow firing projectiles at you. Drop down and run past it and take cover behind the building. Now circle to the other side of the building along the planks (leaving yourself exposed to the Angel's beams) to find a corpse with the ring.



  • Suffers from diminishing returns of damage absorption. See below/see formula.
  • At 28% Slash/Strike/Thrust Absorption with heavy armour, this ring will increase it to 35/35/35 (6-7% increase). This is still a substantial increase to DR and is extremely useful. Furthermore, the Lloyd ring will increase this amount another 8% for a total of around 43% (for the first hit and any chugging you do). 
  • Minor testing required for finding the "soft cap" of 9.99 (out of 10) Absorption weighted against stacking armour absorption.




  • Trivia goes here


Aldrich's Ruby  ♦  Aldrich's Sapphire  ♦  Ashen Estus Ring  ♦  Bellowing Dragoncrest Ring  ♦  Bloodbite Ring  ♦  Blue Tearstone Ring  ♦  Calamity Ring  ♦  Carthus Bloodring  ♦  Carthus Milkring  ♦  Chillbite Ring  ♦  Chloranthy Ring  ♦  Covetous Gold Serpent Ring  ♦  Covetous Silver Serpent Ring  ♦  Cursebite Ring  ♦  Dark Clutch Ring  ♦  Dark Stoneplate Ring  ♦  Darkmoon Ring  ♦  Deep Ring  ♦  Dragonscale Ring  ♦  Dusk Crown Ring  ♦  Estus Ring  ♦  Farron Ring  ♦  Fire Clutch Ring  ♦  Flame Stoneplate Ring  ♦  Fleshbite Ring  ♦  Flynn's Ring  ♦  Great Swamp Ring  ♦  Havel's Ring  ♦  Hawk Ring  ♦  Hornet Ring  ♦  Horsehoof Ring  ♦  Hunter's Ring  ♦  Knight's Ring  ♦  Knight Slayer's Ring  ♦  Knight Slayer Ring  ♦  Leo Ring  ♦  Life Ring  ♦  Lightning Clutch Ring  ♦  Lingering Dragoncrest Ring  ♦  Lloyd's Shield Ring  ♦  Lloyd's Sword Ring  ♦  Magic Clutch Ring  ♦  Magic Stoneplate Ring  ♦  Morne's Ring  ♦  Obscuring Ring  ♦  Poisonbite Ring  ♦  Pontiff's Left Eye  ♦  Pontiff's Right Eye  ♦  Priestess Ring  ♦  Prisoner's Chain  ♦  Red Tearstone  ♦  Red Tearstone Ring  ♦  Reversal Ring  ♦  Ring of Favor  ♦  Ring of Sacrifice  ♦  Ring of the Evil Eye  ♦  Ring of the Sun's First Born  ♦  Sage Ring  ♦  Saint's Ring  ♦  Scholar Ring  ♦  Silvercat Ring  ♦  Skull Ring  ♦  Slumbering Draconcrest Ring  ♦  Slumbering Dragon Ring  ♦  Slumbering Dragoncrest Ring  ♦  Speckled Stoneplate Ring  ♦  Sun Princess Ring  ♦  Thunder Stoneplate Ring  ♦  Untrue Dark Ring  ♦  Untrue White Ring  ♦  Witch's ring  ♦  Witch Ring  ♦  Wolf Ring  ♦  Wood Grain Ring  ♦  Young Dragon Ring


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    • Anonymous

      Honestly the description for the location in first playthrough is so horrendously bad. I can think of 20 different ways to describe it better than that

      • Anonymous

        This ring only works like his name on NG and NG+, Above doesn't work anymore, and I'm almost wearing it...

        • Anonymous

          "Suffers from diminishing returns of damage absorption"
          fake info in the wiki, this ring HAS NO ANY diminishing returns and will always reduce damage by exact % stated.
          my own example: 25.301% physical resistance became 32.771%, which is exactly 10% reduction (74.699*0.9=67.229% incoming damage)

          • Anonymous

            If you use the ring with lighter armor... Play aggressively with something heavier.. your poise about to get rocked if not

            • Anonymous

              I don't know about you guys but I paid $14.00 just to have this ring in pvp. I didn't even play the dlc. I'm just so rich from selling Krokodil to children that I can afford to ball hard with some sweet physical resistance. Now I'm going to own all of you dirty casual poor people with my estoc.

              • Anonymous

                here's a good combo of rings if you want to make a tank character: Life Ring+3, Ring of Favor+3, Prisoner's Chain and Ring of Steel Protection+3 (to negate the absorption penalty from prisoner's chain) it really makes you very tanky and gives you a super thicc health bar as a bonus

                • Anonymous

                  I've been playing offline for a while and just started to play online. I noticed there are few rings and spells that will get weaker on pvp. Is this the case for the status as well or just the rings and spells (for example, leo ring, steel protection, carthus beacon etc). Because if not, I will better avoid these rings when it comes to PvP.

                  • Anonymous

                    In pvp this thing blows. I wanted to make a tank build, but it's no bueno. This thing gives you 5% of your absorption. Now if you wear havels set, the average of physical, strike, slash, and thrust absorption is 34%. A further 5% increase will bring it up to 35%. That's only gunna reduce the damage you take by about 1%. Would have been nice to get flat increases to absorption. Would have made this more useful to squishy builds with low absorption armors. Aka, viable fashion souls. Wear what you want, make up the difference with a ring.

                    • Anonymous

                      Why do the DLCs contain all the good rings on basic NG? If I don't have the DLC, I have to beat Abyss Watchers on NG++ and it's not even as good as the +3. Oh well.

                      • Anonymous

                        The Knight King is "King Rendal" who has in one of his stories once killed a giant dragon with the help of this ring. Source DS1

                        • Anonymous

                          I'm excited that swagin' Balder Knight King Rendal got a honorable mention lol... He IS of course the most swaggin' of all former kings.

                          • This is easily one of the best PvE rings. 17% physical absorption from a ring is nearly broken good and if you happen on PvP in your travels you get the 5% which is about the same as a light armor piece. Definitely a recommended ring for a questing hero!

                            • Anonymous

                              Should I use the +3 version over dragonscale ring? I'm a heavy Ledo hammer user and was wondering which would benefit me more in pvp. Slots are taken with Life Ring, Ring of Favor and Havel's, all +3.

                              • Perfect for lightweight armor, only problem now is gettin get hit once and still getting heavy stagger from a 2H, and then the stupid follow up.

                                • Anonymous

                                  Does anyone know how this ring works when you are summoned as a Spear of the Church? Is it even considered to be a PvP or PvE when you are the Boss with all of your defenses multiplied according to the number of phantoms? It may be a godsend for this fight if absorption bonus is applied on top of the ring's effect. Has anyone tested?

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